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My Beef with Zelda II

There has been surge of fantastic Zelda II content on the internet as of late; Jeremy Parish’s complete and thorough analysis of Zelda II’s overall design (for better and for worse) over at Telebunny.net has been a consistently delightful read. Over at RetrowareTV.com Ben Hall (Video Game Take Out) is currently documenting his latest play-through …

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Final Fantasy: A Dissection Part 5 The One Where They Go to the Marsh Cave

Play Catch Up! Go to the Final Fantasy: A Dissection Launch Page for links to previous articles! You have your silver swords. You have the best armour. You are well stocked on PUREs. Now its time for your first real challenge in the game thus far; the first honest -to-goodness dungeon- although …

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Riskbreaker: The Bold Brilliance of Vagrant Story

Having perfected their craft on Nintendo’s 16-bit Super Nintendo, Square was well poised to enter the next console generation with a bang. Boosting an incredibly talent staff of designers, producers and artists, and fresh off of console bending efforts such as Chrono Trigger, Treasure of the Rudras and the hotly anticipated …

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Final Fantasy: A Dissection Part 2 – Bridge Building For Fun and Profit

Play Catch Up! Go to the Final Fantasy: A Dissection Launch Page for links to previous articles! Now that you have your party selected, the time has come to begin your adventure! As the game begins, you find yourself standing in front of a town. Your party is represented by the sprite …